Showing posts with label ubicomp. Show all posts
Showing posts with label ubicomp. Show all posts

9.04.2011

Twitter and RSS

Over the last year or so, there's been a lot of talk about how Twitter killed its RSS feeds. What Twitter killed, in actuality, was the button that made subscribing to Twitter feeds (from users or search terms) simple.

As Dave Winer notes: "If you have a Twitter account you have a feed." Where people sometimes run into problems is simply finding those feeds—in particular, it can be difficult to find a user's ID number.

Luckily, Matt Matteson built a handy little tool that queries the Twitter API for the ID of any public user: idfromuser.com. Once you have the ID number for the feed you'd like, simply plug the ID into this URL:

http://twitter.com/statuses/user_timeline/[useridnumber].rss

Then, just grab the URL and drop it in Reader (or your preferred RSS reader). That's it.

Update: well, since I started writing this post a couple days ago, I noticed a problem with the "idfromuser" site—it doesn't seem to be returning IDs for some reason. So, I made a quick screencast showing a workaround in case the "idfromuser" site isn't working for you:



Update #2: Tommy, a former colleague at the Center for Media Design here at Ball State, created an elegant little bookmarklet that does all of the above in a fraction of the time! It quickly retrieves the user ID for any individual Twitter user, then returns the RSS feed for that user. Grab the bookmarklet here! Below is a quick screencast of the bookmarklet in action:



Follow Tommy on Twitter. He's awesome!

Now, If you'd like the feed for a specific hashtag, simply use the following URL:

http://search.twitter.com/search.atom?q=%23[hashtag (without pound sign)]

Take the new URL and drop into Reader. Piece o' cake.

How is any of this useful?

Well, since I'm a qualitative researcher who studies writing, I often try to document—as much as possible—the places where my research participants write. That sometimes means tracking their tweets.

In previous and current studies, a particular hashtag has been important for exploring collective writing work. Since I'm not dealing with huge numbers of tweets—I'll typically collect anywhere from a few hundred to a few thousand for a given study—RSS makes sense for a few different reasons...

First, I drop feeds into my database application, DEVONthink, for archiving. I then mirror those same feeds in Reader as a backup. If I happen to have a list of start codes or a pretty well-defined coding schema, I can use the tagging feature in either DEVONthink or Reader to code data as it comes in. This is tremendously useful during data analysis, but it also allows me to detect trends as I conduct a study, giving me opportunities to shape interview questions or fieldwork while it's happening.

11.07.2009

CMD, RFID, QR, and Touch at iDMAa 2009

I spent some time over at the Center for Media Design during a break in the International Digital Media and Arts Association conference yesterday, and I had an opportunity to play around with the excellent integration of cross-platform media and information flow here at the conference. (If you have any interest, we've been blogging many of the conference sessions over at the iDMAa 2009 site).

Below are a couple of videos showing how iDMAa and the Center for Media Design have thoroughly integrated conference data (presenters, locations, abstracts) into the places, spaces, and ubiquitous devices that mediate our conference experience...



6.03.2009

Twitter, Mobile Devices, and User Retention

As I've argued on this blog and elsewhere, the mobile component of Twitter is essential to a rich user experience. Having SMS updates enabled or using a mobile client such as Tweetie or Twitterific is a key factor in getting the most out of Twitter as a robust communications platform and as a framework for ambient research. While I've maintained this position over the last few months, I recently had the misfortune/opportunity to experience Twitter sans mobility, and I didn't like it much.

As you may know, one of my primary areas of research is the study of writing and rhetorics on ubiquitous and mobile small-screen devices. In fact, my impending move to Ball State University includes support for a new, more robust mobile device and data plan, as well as affiliation with the Center for Media Design, where I hope to procure funding and develop empirical studies of mobile media consumption and ambient communication.

The long and the short of the story is that my phone broke last week. More specifically, my phone's screen functioned intermittently and not very well, mostly not at all (though banging it on my desk seemed to help at times). There was no disruption is service or functionality--messages and calls still came through just fine--but I couldn't read those messages or determine who might be calling. As you might imagine, this presented some problems. I'm the type of person who will go on using something until it just won't work anymore (I still have--and use--a Palm Vx, for Pete's sake!), but this was something different.

My first order of business was to remove device updates from Twitter. That "solved" some of the problem, but I was still faced with incoming calls that I couldn't see, and additional text messages from others that I couldn't read. Moreover, my engagement with Twitter was rather poor. I figured it would be easier to elaborate on some of this via video:

So, certainly my experience here is purely anecdotal, but I am left wondering how mobile adoption might enrich one's experience of using Twitter, how it might make it easier for a new user to engage in conversation and to feel as though they are part of a larger community, and how their reading and writing practices travel with them. My unintended experiment in reverse-engineering the mobile UX of Twitter gave me a very different, rather underwhelming perspective on the service. In explaining Twitter going forward, I know that I'll be emphasizing mobile usage even more.

3.30.2009

Informal HCI and Media Consumption Study

Okay, not really. You may remember that my daughter's birthday was on Saturday, and we were very excited to give her an iPod Touch.


She's had a little over two full days of use by now, and I thought I'd talk a bit about how she's actually using the device so far. I must say that I'm not surprised, as I've always seen the Touch as more analogous to a laptop than to the Nano, for example. So, this is all very informal, very anecdotal, and by no means rigorously tracked. First, some details on what she actually received:
  • iPod Touch 2nd Generation, 8GB
  • Preloaded with: Twilight movie (a gift from my son), third Twilight book via the Kindle app, 2 free games and one paid game (Labyrinth), new Hannah Montana album (thanks to @amazonmp3), another full album and one other song that she likes, several tv shows that were already on her Nano, and the free Pandora app
  • Wifi via WEP encrypted home connection, which I set up before unwrapping
That's pretty much it. So much for actual content loaded on the iPod (a device that originated as a way to conveniently store and disseminate lots of content). When she powered up and began to explore the device, she spent some time looking at the basic apps (weather, time), the games that were loaded, and the gifts she received (album, movie, book).

Then she hopped on YouTube. Then she closed out and headed to her email. Then she set up her contacts. Then she went to her feed reader. Then she streamed music from Pandora. Then she played games, and on her brother's advice, downloaded a couple more free games (Papi Jump is now a family favorite). See a pattern here?


What's most interesting (to me anyway) is what she didn't do: she didn't head over to the desktop and transfer music from iTunes. She didn't really even listen to music (other than through Pandora).

In the afternoon, she had a few friends over for a birthday party. They played outside, and generally did the things that normal 11 year olds do. Then my daughter connected her Touch to the main television, and they watched a little YouTube and then Twilight while eating pizza. Still no music playing. . .

Yesterday, I set up the TextFree Unlimited app from Pinger. She spent much of the afternoon and evening periodically texting her friends, cousins, grama, and mom (who was at Starbucks grading papers) from her iPod. She spent more time playing games and checking out viral videos on YouTube.

I'll not bore you with more details; my point should be abundantly clear by now. The overwhelming majority of the time my daughter spent on her Touch was in activities that we traditionally associate with "computing." Even most of the media consumed (everything other than watching
Twilight, it seems) was obtained via the cloud. To me, this pattern of activity is not surprising in the least, yet completely fascinating.